In terms of physics, the easiest approach for modelling mooring lines that of implementing forces as reactions to a body's displacements and rotations. I am aware that the coupling of DualSPHysics and the MoorDyn library
is scheduled for version 4.6.
In this meantime, would anyone who has already engaged with this topic please suggest the best coding strategy for implementing the forces on floating objects in DSPH?
Links to generally available resources are very much welcome: so anyone who may have a similar need will find these collected here.