I know the DualSPHysics a few week ago.
my question is :
(1) I want to simulate the wave generated by moving floating box and analyse the wave evolution of water surface. Does the Shifting algorithm make some difference？
(2) I find that in the main examples most of them are chose the "#ShiftTFS" value="1.5" , but many of them are 3D simlution . how should I set the shifTFS value? it's said "Typically 1.5 for 2D and 2.75 for 3D" in XML guide