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Tutorials

In this page you will find different tutorials on how to create different cases in DesignSPHysics.

Use this tutorials to make yourself confortable with using the interface, and as a complement to the Feature Reference

Dam Break

This tutorial creates a basic body of water that simply falls and fills its encasing. It's one of the most simple cases to do, and is recommended to learn the basics.

You can view it here

Float example

This tutorial creates a floating cube falling into a body of water inside a case. It uses floating properties.

You can view it here

Initials example

This tutorial includes importing an external mesh (in STL) and placing a body of water in it. It shows how to apply an initial velocity vector to a body of water.

You can view it here