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Pressure calculation on floating body
  • Hi,

    I am simulating a floating body (standard test case). I can get pressure calculate pressure exerted by the fluid on a specific point of the body if it is fixed. But, as the body is floating, how can I find pressure vs time at a specific point?

  • CaseSloshingMotion is an example where you can compute variables at a position that change in time. The positions vs time are at a text file.
    In the case of the floating object you can save the position (x,y,z) of a particle using PartVTK and create the text file starting from this info.